Players: 4 to 8
Game Length: 45 minutes
Best enjoyed: With 4, 6 or 8 players who want to build an ancient monument together
Ugg-Tect is a game of monument building in the stone age, where the architect’s vision is hampered by the community’s limited communication skills. Fortunately for the architect, violence is also a great communicator, and he’ll have access to an inflatable club to help motivate and instruct his colleagues! Two teams will be competing to construct their monument as quickly as possible, and the first team to complete 10 points’ worth of monuments will be the winner.
Each team of caveman construction workers will have access to six pieces; five wooden blocks of different shapes and colours and a gray cardboard slate. Each architect will be dealt a monument card, and must use the primitive language, printed on a reference card, to instruct his subordinates. He’ll be shouting ‘Ugungu! Kachingu!’ while swinging his hips and waving his club while his befuddled compatriots try to correctly interpret his bidding.
When you first start playing Ugg-Tect, your biggest problem will be trying to work out how to communicate using the game’s language. The architect will need to consult the chart, give his instructions, then his workers will need to consult the chart in turn and try to interpret them. This can break flow a little for the first few rounds, but once players become more familiar with the language and the kinds of monuments that can be requested, they’ll be putting up the primitive stone structures in no time.
Some of the monuments can be quite a lot harder to construct than others, both conceptually and physically. For example, a monument may require the flat cardboard piece to be placed vertically, or a piece may need to be placed on a ramp, where it will slide off if not placed carefully. It helps to go through the deck of monuments quickly before the game to show some of the more problematic cards to the players so they know what to expect.
Unfortunately, there aren’t a huge amount of monument cards in the deck, and after playing a handful of times you will start to see repeats, but this isn’t necessarily bad – the game will change in nature from confused constructors struggling to understand their foreman, to canny workers quickly moving pieces to a variety of possible locations until the architect gives an approving wave of the club.
Ugg-Tect makes a great light-hearted game that will have all participants laughing. It works well with even teams for 4, 6 or 8 total players, and if you’re looking for a unique team game and don’t mind looking a bit silly, Ugg-Tect comes highly recommended.